Recap of Designing for Digital 2023

9 people wearing conference badges gathered in front of a campground backdrop, some holding blowup animals
Very happy attendees at the conference reception with ER&L

Last week was Designing for Digital, a conference focused around UX work in libraries. the first time I’ve been in Austin since 2019. Also the first time I’ve been surrounded by UX-minded librarians since UXLibs last year. Always a treat!

I delivered two presentations so wanted to share the slide decks here. Recordings are available to those who registered:

Other highlights were a talk on form design by Robin Camille Davis and Erik Olson and the closing keynote on identity literacy by Michael brown. Also connecting with Frank Sweis who I knew through Weave and Tammy Wolf who I hadn’t seen in person for years, and making new connections Nora Burmeister and Lily De La Fuente among others. Not to mention some pretty legendary battledecks and karaoke nights.

Til next time, Austin!

6 smiling people taking a selfie in front of a Capitol building
Denise, Ashley, Rebecca, Josh, Robin, and Erik at the Texas Capitol

Writing for the Web: a 30 minute overview

I created a video presentation for this semester’s UX4Justice class, so I’m sharing it here along with an overview of the content:

Why it matters

The #1 reason people visit websites is for the content. They want their questions answered.

How people tend to read on the web

  • Skim: They skim for headings and keywords, often in an F-shaped pattern.
  • Hunt: They hunt for links and buttons that will take them to the right place.
  • Muddle through: They try different things and often don’t take the path you’d expect.

How people might feel on the web

  • Impatient: The first 10 seconds is critical.
  • Distracted: They’ll often be doing multiple things at once.
  • Frustrated: Bad writing can quickly cause people to leave.

Tip #1: Conversational. Speak directly to website visitors.

  • Write like you talk.
  • Use active voice.
  • Use fragments.

Tip #2: Relevant. Speak directly to users’ questions.

  • Define your audience for your website.
  • Define your audience, page by page.

Tip #3: Focused. Prioritize and simplify your messages.

  • Prioritize top tasks.
  • Use the inverted pyramid.
  • Keep things short.
  • Simplify phrases.
  • Remove the unnecessary.

Tip #4: Clear. Make your content accessible to as many people as possible.

  • Avoid ambiguity.
  • Provide help at the point of need.
  • Avoid long noun phrases.
  • Make links clearly links.
  • Format nicely.

Tip #5: Organized. Use structure to facilitate navigation.

  • Use parallelism.
  • Use meaningful headings.
  • Use meaningful link labels.
  • Make clear calls to action.

See the full slide deck.

Service Blueprinting 101

Service blueprinting, as a core component of service design, can be a helpful tool in the early stages of prototyping an idea.

I created this short presentation for the Innovation for Justice course and thought I’d share it here. It covers:

  • Why services are often complicated: variety of players, channels, and interdependencies
  • What service blueprints do: visualize processes across swim lanes
  • Characteristics of service blueprints: comprehensive, specific, iterative
  • Examples of service blueprints
  • Considerations for creating a service blueprint: your audience, level of fidelity, and goals

Also access the slide deck with notes.

Prototyping 101

I created a mini guest lecture for this semester’s Innovation for Justice course, so thought I’d share it here. I cover:

  • Definition of a prototype: a visual representation of an idea
  • Value of prototyping: getting feedback, getting a team on the same page
  • Characteristics of a prototype: visual, imperfect, iterative
  • Examples of prototypes: paper, 3D representations, digital mockups
  • Considerations: audience, level of fidelity, goals

See also the slide deck with transcript.

Practical Personas: Built Collaboratively and Purpose-Driven

We’ve been using personas at the University of Arizona Libraries for a good while as design and communication tools for different projects. I’ve learned a lot from our different attempts at persona development, so wanted to share my learnings here. In particular, how we’ve collaboratively created personas, leading to buy-in and shared ownership across the organization.

Previous personas

I believe it was 2011 when we first tinkered in persona development. But we made several missteps on our first attempt. We:

  • based them on assumptions (rather than research)
  • created them in isolation (by the 4-person Website Steering Group of the time)
  • used stock photos and stereotypes

They were pretty silly and simplistic, and didn’t really help us build empathy for our users. I remember the donor persona, in particular, was inspired by Daddy Warbucks and became more of a joke than an actual tool for our conversations.

In 2014, we gave it another go. This time, we created personas specific to our Website Redux project where we were re-designing the digital user experience. We based them on data, including web analytics, usability testing, and surveys. We shared them with the library at a “Meet Our Personas” open house event.

people standing around table learning about personas
“Meet Our Personas” event

These became much more useful, particularly as we incorporated them into the Redux project. We used them in:

  • User stories, the framework for all web development work (e.g. “Cheyenne wants to reserve a room from her smart phone.”)
  • Content planning, as we associated every new or revised web page with particular persona(s)
  • Project updates, as we held monthly brown bags and used them as a basis for much of our work

We also distinguished between our primary and secondary audiences. We had 4 primary personas:

  • Cheyenne, the freshman
  • Brandon, the PhD student
  • Emily, the graduate student and teaching assistant
  • Renee, the faculty member

And 3 secondary personas:

  • Donald, the potential donor
  • Elle, the library staff member
  • Craig, the community user
7 personas from 2014
Snapshot of personas from 2014 website project

2018 Persona Project

Context

Come 2018, a number of things had changed. Our content strategist who provided leadership in persona development, Shoshana Mayden, left for another position on campus. We had hired a new content strategist, Kenya Johnson, who also played the role of marketing and communications manager. I had moved out of the technology unit into our administration, providing vision for our UX work library-wide. We also realized that hey, it’s 2014, and Cheyenne the freshman is graduating.

Most of the library staff were familiar with personas. In addition to having used the 2014 personas for several years in the context of our website, we’d also had a design thinking project in late 2017 that gave library employees the experience of creating their own student and faculty personas. This design thinking project also gave us a wealth of new user research data.

So in spring 2018, Kenya and I started working on developing new personas that could be used library-wide.

Intention

We wanted the new personas to be a bit different. We wanted them to:

  • Be useful and adaptable for different project needs
  • Be inclusive and diverse
  • Avoid stereotyping

We identified the purpose of personas as design and communication tools that:

  • consider the users’ perspective and experience, not ours
  • help us understand our audience
  • encourage us to question our assumptions
  • ensure we focus on what matters to people and has the most impact
  • provide a useful foundation and starting point for any project

We wanted personas to help us:

  • describe and empathize with our target audience
  • get on the same page about who we are designing for
  • guide decisions related to services, products, content, design, and more

Workshops

We invited all library staff to attend collaborative workshops to build our personas. We held multiple workshops at different times to allow people to attend no matter their work schedule.

We ultimately had 35 attendees including people from varied departments including technology, access services, research and learning, health sciences, and marketing. In the first 1-hour workshop, we:

  • reviewed design thinking personas
  • conducted mock user interviews
  • identified behaviors, motivations, and constraints of particular user types
Two people presenting a sketch and sticky notes version of a persona
Second persona workshop

In the second 2-hour workshop, we:

  • created teams; created goals, behaviors, constraints for 5 personas
  • identified names, quotes, and photos for personas
  • presented personas to the larger group in a creative way

Our new personas

Persona for Nate with goals, behaviors, and constraints
Final persona for Nate the navigator

Informed by the outcomes of the workshop, we created the following primary personas:

  • Nate the navigator
  • Sam the scholar
  • Isaiah the instructor
  • Linda the learner

And secondary personas:

  • Esmeralda the explorer
  • Evan the employee

One of the main shifts from our previous set of personas was that these were structured around purpose rather than status. We had discovered over the past few years that many of our services weren’t geared specifically to a demographic such as undergraduates, graduate students, or faculty members. Rather, they were geared towards an audience based on their purpose.

Our research services serve all researchers, whether they are faculty, staff, students, or visiting scholars. Our instructional services serve all instructors, whether they are teaching assistants, faculty, or adjunct faculty.

When consulting with staff on projects, such as research support services, we’d often hear things like, “Well, it could be a PhD student or a faculty member, or maybe even an undergraduate.” So we’d often end up with three or four personas listed as an audience for a service, which was less helpful. So we shifted from thinking about students vs. faculty members and started thinking about learners vs. scholars. And recognized that depending on context, an individual could play the role of different persona identities throughout their experience with the library. Someone might be working on a class assignment in the morning, teaching a course in the afternoon, and navigating library spaces in the evening. We’ve found this to be a much more helpful framing.

Final persona for Sam the scholar

Rollout and training

Kenya and I presented the final personas to our library leadership team, encouraging them to use them in upcoming projects and to share them with staff. We also provided hands-on training to departments upon their request. In one-hour training sessions, we presented the personas and had people break into small groups. They worked through a Project Starter where they came up with a project (usually a real one), identified their primary persona(s), adapted them as needed, and thought through how the persona would help guide their design and communication decisions.

We were hopeful that by developing the personas collaboratively and through the hands-on training sessions, people across the library will find them useful in their daily work.

Adoption and adaption

Since launching the personas, they’ve proved helpful for a variety of projects, including the design of new websites, tutorials, and services. The staff who attended the workshops are also now equipped to develop personas whenever they find them useful.

I’ve probably found our new personas most useful as a starting point. Project teams will take one of the personas and adapt it to best fit their purposes. Since these were created in Powerpoint, they are easy to update to fit a particular need. By providing complete personas as well as adaptable template, we’re helping empower staff to place users at the center of their projects, informing their conversations and their decision making.

Advancing Student Success: A Design Thinking Workshop

I was honored to be invited to the University of San Diego in January to facilitate the annual retreat for the staff of the Copley Library. Dean Theresa Byrd was interested in something hands-on focused on user experience and design thinking that addressed one of their strategic priorities: student success.

Sharing the slides here.


Writing for the Web Course Lectures

I’ve taught Writing for the Web for Library Juice Academy for several years, the last time being this past March 2018. And I’m so pleased that the fabulous Heidi Burkhardt will be adapting it and teaching it in the future. My colleague Nicole Capdarest-Arest and I co-created this course back in 2014, and it’s been so much fun to teach.

So now seemed like a good time to share the lectures (I’m also sharing lectures from my other course on Usability Testing).

Much of the content is also covered in my book on writing effectively. Feel free to use and adapt, and I hope you enjoy!

Week One: Why Web Writing Matters

Why Web Writing Matters from Rebecca Blakiston on Vimeo.

Week Two: Organizing Web Content as a Conversation

Organizing Web Content as a Conversation from Rebecca Blakiston on Vimeo.

 Week Three: Standards, Style, Voice & Tone

Standards, Style, Voice & Tone from Rebecca Blakiston on Vimeo.

 Week Four: Formatting, Accessibility, and More

Diving Deeper: Formatting, Accessibility, & More from Rebecca Blakiston on Vimeo.

Usability Testing Course Lectures

I’ve taught Do-it-Yourself Usability Testing for Library Juice Academy for the past four years. I’m stepping back from teaching due to other commitments, so thought it would be a good time to share my lectures publicly. These were last updated about a year ago.

Hope these prove useful even outside the context of the course. Much of the course content is also reflected in my usability testing guide from 2014. Feel free to use, adapt, and share these videos!

Week One: Writing Tasks and Scenarios

Usability Testing – Week One – Writing Tasks and Scenarios from Rebecca Blakiston on Vimeo.

Week Two: Creating a Usability Testing Plan

Usability Testing – Week Two – Creating a Usability Testing Plan from Rebecca Blakiston on Vimeo.

Week Three: Conducting a Usability Test

Usability Testing – Week Three – Conducting the Usability Test from Rebecca Blakiston on Vimeo.

Week Four: Analyzing Results

Usability Testing – Week Four – Analyzing Results from Rebecca Blakiston on Vimeo.

Design Thinking & Strategic Mapping

3 library staff interviewing a student

Last fall, I was asked to help lead an ambitious, library-wide project. It aimed to reimagine our strategic planning process through an inclusive, human-centered, design thinking approach.  Having just moved into our library administration (from our technology team), it was a perfect opportunity to foster and support UX thinking across the organization.

With outside consultant Elatia Abate to guide us, over 117 library staff worked in teams to gather information, empathize with our end users, and iterate on solutions to grand “How might we…?” challenges. Library staff got to practice conducting user interviews, synthesizing findings, creating personas, and prototyping ideas. They also worked together with staff from other departments, building trust and long-lasting relationships.

I presented our work through a hands-on workshop at this year’s Designing for Digital back in March. Then in May, the University of Arizona Libraries unveiled one of the outcomes from this project: our new strategic map.

Slides from the March presentation, titled “Design Thinking for the Masses: Creating a Culture of Empathy Across a Library Organization”:


Or download the PDF.

Building Your Content Strategy Toolkit

At Designing for Digital last month, I presented a 4-hour workshop on Building Your Content Strategy Toolkit. I appreciated hearing about other librarian’s content challenges, brainstorming over how to tackle them, and learning from each other throughout the day.

I’ve posted my slidedeck below and made it available along with associated activities at tinyurl.com/d4dcontent.

From the description:

Do you struggle with web content that is complicated, outdated, or irrelevant? In this workshop, learn how to identify content challenges, define messaging, create standards and style guides, and establish workflows to keep things going once a project is over. Whether you’re in the midst of a web project or just trying to get your feet wet, this workshop is for you.