I created a mini guest lecture for this semester’s Innovation for Justice course, so thought I’d share it here. I cover:
- Definition of a prototype: a visual representation of an idea
- Value of prototyping: getting feedback, getting a team on the same page
- Characteristics of a prototype: visual, imperfect, iterative
- Examples of prototypes: paper, 3D representations, digital mockups
- Considerations: audience, level of fidelity, goals
See also the slide deck with transcript.